Tales of Asger’s cruelty and malice run deep in dwarvenkind… That as a young wyrm he had taken to eating dwarven children having mistaken them for goats, only to develop a specific appetite for them in later years. That in his adolescence he took to the Frostpeake mountain ranges where he could watch the paths of shepherds and caravaners in order to time the creation of blizzards and frost storms that would waylay or kill them in slow and torturous fashion. How as an adult he would kidnap dwarves and giantkin alike and force them to ‘grow’ a crop of living beings that he could sup on without having to leave the comfort of his icy mountain lair.
Asger is spoken of only in whispers now for fear that the horrible creature’s very bones might hear and come back to life. Dwarven mothers and fathers warn their children of the dangers of venturing too high into the mountains, or too far into the snowy valleys of the north, because once upon a time there was a horrible, evil wyrm who lived there and made those places unsafe for dwarves. Asger achieved what few lords, kings, emperors, and bards do: Asger became immortalized in the consciousness of a people through fear.
Now, with rumors of the dead wyrm's reincarnation, are you brave enough to verify or prove false these claims?
Campaign for 3-6 Players
System: Dungeons & Dragons 5th Edition, Genesys, Pathfinder 2E
Player Starting Level: 1 or 5
Length: Full Campaign (+20 Sessions)