“Nobody respek goblins! Why is goblins d’worstest? We do something big! We become d’masters!”
Zalak, deprecated goblin
A despondent group of goblins resolve to raise the esteem of their race in the eyes of others. They decide to go big and go home, endeavoring to slay their former master, Goblin King Typhaon, in order to save the world and become heroes. Unfortunately, these weaklings couldn’t slay the local rat population; thus, they will need the assistance of some brave souls for the promises of a handsome reward.
What they need is a hero, but heroes cost money and hate goblins - so that won't do. What about a sucker? Yeah... They need a group of suckers to help free the goblins from tyranny. Goblins, rise up!
Campaign for 3-6 Players
System: Dungeons & Dragons 5th Edition, Genesys, Pathfinder 2E
Player Starting Level: 1 or 3
Length: Short Campaign (10-15 Sessions)